![]() It’s the right time to get into indie games. The indie market is booming and with it a lot of the stigma attached to indie developers is fading, as AAA titles continue to frustrate consumers with their practices. I have a lot of respect for anyone who can make a game, particularly in this day and age when there is just so much competition. Even if it didn’t go much further, I could afford to spend 10-15$ on it. This was made by a very small development team and I could tell as soon as I bought it that it was a game worth supporting. ![]() I am a huge fan of open-ended sandboxes where you can just do what you want, but very few seem to do this right. Is it the ideal video game? No, and I’ll cover Kenshi’s extensive flaws later, but it makes one hell of an attempt, and it is tough to find a game on the market quite like Kenshi. ![]() Kenshi feels like a twisted mix of games a child would dream up as the ideal video game. With the game hitting 1.0 officially in December 2018, and with over 190 hours in Kenshi at the time of writing, I figured a review was needed for this mysterious indie gem. I bought this game in 2014, and I decided to hold off on it until things became more developed. On that regard, Kenshi has surpassed so many expectations. This kind of game is difficult to get right for even the biggest company, let alone a small indie dev.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |